as described by Prof Desai
= extent of pain suffered by customers(the higher the pain the larger the value)
+number of potential customers
+life of the innovation
+difficulty in assembling a solution as well as difficulty in copying likely innovation opportunities
Misc
-when there is a pain, there is a need
-not every creative is an innovation
-pain point
-some innovation are only meant for specific market/industry
-FIGURE OUT how to APPLY TECHNOLOGY in ANOTHER AREA – technology for one purpose can be used/transported for another purpose
-how to go from functional(coffee shop, cafe) to emotional(Starbucks, Old Town White Coffee)
lifestyle economy – e.g. emotion(refer to above)
The THIRD PLACE – home, work, starbucks
A Produce Innovation’s lifepath
Special –> Enterprise –> Departmental –>Personal –> Mobile –>Pocket
For example from Giant Machine to Ipad
Video –> World’s first flying car
http://kidstube.com/play.php?vid=7870
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